A study following 1,323 children in Grades 3 to 5 and 210 college students has found that children who exceeded two hours per day of screen time (TV and video games) were 1.5 to two times more likely to be considered above average in attention problems by their teachers compared to children who met the guideline. A similar association between screen media time and attention problems (self-reported) was found for the college students. A study earlier this year found U.S. children aged eight to 18 devote an average of seven hours and 38 minutes per day to entertainment media (http://www.kff.org/entmedia/entmedia012010nr.cfm ).
Video games threaten kids' attention span
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Spatial abilities have been shown to be important for achievement in STEM subjects (science, technology, engineering, math), but many people have felt that spatial skills are something you’re either born with or not.
Video gamers don’t become expert multitaskers
The research is pretty clear by this point: humans are not (with a few rare exceptions) designed to multitask. However, it has been suggested that the modern generation, with all the multitasking they do, may have been ‘re-wired’ to be more capable of this. A new study throws cold water on this idea.
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How action videogames change some people’s brains
Following on from research finding that people who regularly play action video games show visual attention related differences in brain activity compared to non-players, a new study has investigated whether such changes could be elicited in 25 volunteers who hadn’t played video games in at least four years. Sixteen of the participants played a first-person shooter game (Medal of Honor: Pacific Assault), while nine played a three-dimensional puzzle game (Ballance). They played the games for a total of 10 hours spread over one- to two-hour sessions.
Video game training benefits cognition in some older adults
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Video games and impaired attention: a vicious circle
A three-year study involving 3,034 Singaporean children and adolescents (aged 8-17) has found that those who spent more time playing video games subsequently had more attention problems, even when earlier attention problems, sex, age, race, and socioeconomic status were statistically controlled. Those who were more impulsive or had more attention problems subsequently spent more time playing video games, even when initial video game playing was statistically controlled.
The right sort of video game can increase your intelligence
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Having a male twin improves mental rotation performance in females
Because male superiority in mental rotation appears to be evident at a very young age, it has been suggested that testosterone may be a factor. To assess whether females exposed to higher levels of prenatal testosterone perform better on mental rotation tasks than females with lower levels of testosterone, researchers compared mental rotation task scores between twins from same-sex and opposite-sex pairs.
Brain fitness program produces working memory improvement in older adults
While brain training programs can certainly improve your ability to do the task you’re practicing, there has been little evidence that this transfers to other tasks. In particular, the holy grail has been very broad transfer, through improvement in working memory. While there has been some evidence of this in pilot programs for children with ADHD, a new study is the first to show such improvement in older adults using a commercial brain training program.
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